Gustavo D'Mello

Software Engineer

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Archives

2024 2
2023 2
2022 2
2021 4

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Projects

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game-development computational-geometry game-jams path-finding
Featured image of post Creating "Swash" for the 12th Brackeys Game Jam
Projects

Creating "Swash" for the 12th Brackeys Game Jam

Sep 24, 2024
3 minute read
Featured image of post Cenote: Insights from My First Game Jam
Projects

Cenote: Insights from My First Game Jam

Aug 25, 2024
3 minute read
Featured image of post Procedurally Generated City using Computational Geometry
Projects

Procedurally Generated City using Computational Geometry

Nov 12, 2023
1 minute read
Featured image of post Procedural Parcel Generation of City Blocks using OBB (Object Aligned Bounding Box) Parcelling
Projects

Procedural Parcel Generation of City Blocks using OBB (Object Aligned Bounding Box) Parcelling

Oct 15, 2023
2 minute read
Featured image of post Phaser-Emblem: Grid-Based Movement over Procedurally Generated Terrain
Projects

Phaser-Emblem: Grid-Based Movement over Procedurally Generated Terrain

Oct 28, 2022
1 minute read
1 2
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