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Gustavo D'Mello

An archive of my projects, learnings, and notes.

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2025 1
2024 2
2023 2
2022 2
2021 4

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Game-Development Computational-Geometry Game-Jams Path-Finding
Featured image of post Bouncing DVD Logo Demo in Go

Bouncing DVD Logo Demo in Go

Tuesday, August 5, 2025 2 minutes read
Featured image of post Creating \
Projects

Creating "Swash" for the 12th Brackeys Game Jam

Tuesday, September 24, 2024 3 minutes read
Featured image of post Cenote: Insights from My First Game Jam
Projects

Cenote: Insights from My First Game Jam

Sunday, August 25, 2024 3 minutes read
Featured image of post Procedurally Generated City using Computational Geometry
Projects

Procedurally Generated City using Computational Geometry

Sunday, November 12, 2023 1 minute read
Featured image of post Procedural Parcel Generation of City Blocks using OBB (Object Aligned Bounding Box) Parcelling
Projects

Procedural Parcel Generation of City Blocks using OBB (Object Aligned Bounding Box) Parcelling

Sunday, October 15, 2023 2 minutes read
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